waitingman (
waitingman) wrote2008-05-30 12:02 pm
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WoW - Not So Great, Actually
Something more than a few people I know should read
The first casualty of war is truth. The first casualty of WoWarcraft is sometimes a relationship.
The first casualty of war is truth. The first casualty of WoWarcraft is sometimes a relationship.
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(Anonymous) 2008-05-30 02:20 am (UTC)(link)no subject
If this person has such an addictive personality that WoW represents a danger, I hope they stay the hell away from alcohol, cigarettes, chocolate, and all other addictive substances.
If there'd been a disclaimer somewhere, e.g. "I belong to AA", then ok, the caution is warranted, but otherwise? The epitome of ignorant reporting.
The first casuality of being hopelessly weak-willed is sometimes a relationship. :P
WoW has got nothing to do with it . . .
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If with maturity comes thinking through the consequences of one's actions, and a little moderation, then a little maturity would definitely win out.
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Maybe a failed marriage because of something as trivial as a compulsive addiction to a certain online game?
Perhaps Our Resident Hermit will have some French advice on that thorny philosophical problem. :p
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As a counter example, a failed marriage because of a compulsive addiction to a certain fermented liquid?
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Tell me the only right way is to let people make their own mistakes, no matter how big.
Dude, preaching to the choir's child here.
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Sucky position to be in, watching, knowing there's really not much you can do to save them from themselves.
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I agree immaturity & lousy social skills are the main culprits & it could be argued that any addiction can put strain on/mortally wound a relationship. But the problem I have with WoW... & any other totally immersive computer-generated reality ~ yes Second Life, I'm looking at you ~ is the way it takes the person away from the real world in a way that not even alcohol does. Drunks go out to the pub, addicts of other substances are usually required to interact with certain outside parties, but a 'Gamer' stays inside, doors & blinds closed, Coke bottle at hand & doesn't have to go out even when they're hungry... food can be ordered online & delivered. Paying the pizza guy at the door doesn't count as social interaction.
I have seen one marriage fail with WoW as, if not direct cause, an effective catalyst & glaringly obvious symptom. When you love a game more than your partner... & when you love your online character/avatar more than yourself.
Yes, the opinion piece was more whimsical than damning but, like its writer, I believe there's many a true word spoken in jest. Or, if you prefer, "A spoonful of sugar helps the medicine go down"
Nice to know I can still open a can of worms occasionally.
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The curious thing is it must be so much more obvious with a gaming addiction. Obvious to everyone outside of the addiction, I suppose ... or obvious earlier, at least. Prolly one case in which it really is good to heed warnings from the people closest to you.
On a totally facetious note, I can't believe you just quoted Mary Poppins. *roflmao* Not even Jane Austen quoting Horace: “Often the truth spoken with a smile will penetrate the mind and reach the heart; the lesson strikes home without wounding because of the wit in the saying” ... hee hee.
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To someone looking over the shoulder of a gamer playing WoW that may not be apparent, but WoW is definitely not an antisocial game.
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Certainly some people take gaming to excess. If it wasn't gaming it'd be something else for these people though.
People are mistaking cause and a symptom, too. Excessive substance abuse is a symptom of someone's problem, not the root cause of it.
It's not "World of Warcraft destroyed his relationship", but "He used World of Warcraft to destroy his relationship".
Controversial indeed :P
Attempting to argue that games are more destructive than anything else that easily addicted people spend their time on is perhaps misguided though.
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*steals link gratefully*
Or not. Should have read the article first. I was hoping for far more hellfire and brimstone ... :p